Fucker
This module breaks spesific blocks automatically.
MinYawSpeed:
Section titled “MinYawSpeed:”Minimum horizontal (yaw) rotation speed when turning toward the target block.
MaxYawSpeed:
Section titled “MaxYawSpeed:”Maximum yaw speed. Randomly picked between Min and Max for more human-like movement.
MinPitchSpeed:
Section titled “MinPitchSpeed:”Minimum vertical (pitch) rotation speed.
MaxPitchSpeed:
Section titled “MaxPitchSpeed:”Maximum pitch speed. Affects how fast your view aims up/down toward beds or other blocks.
RandomType: Random, SecureRandom, Gaussian, Intave
Section titled “RandomType: Random, SecureRandom, Gaussian, Intave”Controls how randomness is generated:
- Random: Basic Java randomness.
- SecureRandom: Cryptographically secure, slower but less predictable.
- Gaussian: Uses a bell-curve randomness for smoother, human-like aim.
- Intave: Mimics a specific anti-cheat-safe pattern.
Randomize: None, Basic, Doubled, OnlyRotation
Section titled “Randomize: None, Basic, Doubled, OnlyRotation”Adds extra randomness to aiming/motion:
- None: No extra randomness.
- Basic: Adds minor offset.
- Doubled: Adds more aggressive/random variation.
- OnlyRotation: Randomizes view rotation only, not movement.
RandomStrength:
Section titled “RandomStrength:”How strong the aim randomness is. Higher = more offset and less predictable behavior.
AdvancedRots:
Section titled “AdvancedRots:”If true, enables more complex and legit rotation behavior.
Interpolation:
Section titled “Interpolation:”Smooths aim transitions between ticks. Helps avoid snapping.
MoveFix:
Section titled “MoveFix:”Prevents rotation from interfering with movement direction. This setting moves the player only server-side, not client-side.
SilentMoveFix: None, Default, Advanced
Section titled “SilentMoveFix: None, Default, Advanced”Fixes movement direction silently without affecting client view:
- None: No fix.
- Default: Basic yaw compensation.
- Advanced: Smarter correction to avoid detection.
SilentMoveFixIntave:
Section titled “SilentMoveFixIntave:”Extra movement correction aimed at bypassing Intave anti-cheat.
Block: Bed, Cake, Custom
Section titled “Block: Bed, Cake, Custom”Chooses which type of block to target:
- Bed: Standard bed destroyer.
- Cake: For cake-based servers (rare).
- Custom: Supports other block types via config.
Action: Break, Click, Use
Section titled “Action: Break, Click, Use”Defines what action is done on the target block:
- Break: Destroys the block.
- Click: Right-clicks it one time.
- Use: Uses beds, eats cakes…
Delay:
Section titled “Delay:”Time (in ms) between each block interaction. Lower = faster action.
AimRange:
Section titled “AimRange:”How close you need to be for the module to aim at a target block.
Range:
Section titled “Range:”Maximum block interaction range.
BreakOnlyFreeBeds:
Section titled “BreakOnlyFreeBeds:”If true, only breaks beds that aren’t blocked by other blocks.
ThroughWall:
Section titled “ThroughWall:”If true, allows breaking beds or targets through walls (ghost breaking).
Instant:
Section titled “Instant:”If enabled, breaks the target block instantly without visible mining.
FriendMyBlock:
Section titled “FriendMyBlock:”Avoids breaking blocks placed by teammates or marked as friendly. .friend (name)
BedBlink:
Section titled “BedBlink:”Blinks (chokes packets until release) until released.
BedBlinkTime:
Section titled “BedBlinkTime:”Delay before bed break packets are sent.