Phase
Phase is a movement feature that lets a player pass through blocks by adjusting how they move horizontally and vertically, often used to bypass obstacles or walls in the game.
CustomizeHorizontalMovespeedInBlocks
Section titled “CustomizeHorizontalMovespeedInBlocks”Allows changing how fast the player moves horizontally while in blocks.
UseSneakMotionInBlocks
Section titled “UseSneakMotionInBlocks”Enables using sneaking movement when inside blocks to reduce speed or avoid detection.
MovespeedInBlocks
Section titled “MovespeedInBlocks”Sets the speed at which the player moves horizontally when inside blocks.
FallIfNoBlockIsUnderPlayer
Section titled “FallIfNoBlockIsUnderPlayer”Makes the player fall if there is no block directly underneath.
UpAndDown
Section titled “UpAndDown”Enables vertical movement adjustments while inside blocks.
UpAndDownSteps
Section titled “UpAndDownSteps”Controls the height steps the player moves up or down.
UpAndDownTickDelay
Section titled “UpAndDownTickDelay”Sets delay between vertical movement steps.
ClipDownByBreaking
Section titled “ClipDownByBreaking”Allows clipping downwards by breaking blocks below.
PacketCount
Section titled “PacketCount”Number of packets sent per action for movement synchronization.