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Phase

Phase is a movement feature that lets a player pass through blocks by adjusting how they move horizontally and vertically, often used to bypass obstacles or walls in the game.

Allows changing how fast the player moves horizontally while in blocks.

Enables using sneaking movement when inside blocks to reduce speed or avoid detection.

Sets the speed at which the player moves horizontally when inside blocks.

Makes the player fall if there is no block directly underneath.

Enables vertical movement adjustments while inside blocks.

Controls the height steps the player moves up or down.

Sets delay between vertical movement steps.

Allows clipping downwards by breaking blocks below.

Number of packets sent per action for movement synchronization.