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InvManager

Automatically sorts and manages your inventory.

Defines what inventory actions are done automatically. Options: Sort, Armor, Clean, Craft, HotbarArmor.

Controls how inventory is managed. Options: OpenInv (only when inventory open), SpoofInv (pretends inventory open), SpoofInvOther (spoofs other inventory), Basic (simple management).

Minimum delay before starting inventory management.

Maximum delay before starting inventory management.

Prevents player from doing other actions while managing inventory.

Shows a visual indicator for inventory management.

Disables inventory management while scaffolding.

Stops player movement while managing inventory.

Stops sprinting while managing inventory.

Whether sorting happens instantly.

Maximum speed for mouse movement during sorting.

Minimum random variation in mouse movement.

Maximum random variation in mouse movement.

Minimum click speed during sorting.

Maximum click speed during sorting.

Whether clicks are spaced randomly (not in a row).

Minimum recalculated click speed.

Maximum recalculated click speed.

Minimum chance to fail a click (for human-like behavior).

Maximum chance to fail a click.

Order in which items are sorted. Options: Basic, Nearest, Random. Basic: sorts items in a simple default order.
Nearest: chooses items closest to the player’s current slot.
Random: picks items in a random order to seem less predictable.

Defines what type of items go in each hotbar slot. Options per slot: None, Sword, Bow, Rod, Throwables, Blocks, EnderPearls, Food, Gapple, Soups.

Whether to drop armor automatically.

Restricts armor management to hotbar slots only.

Ignores item durability when managing armor.

Whether armor switching is instant.

Max mouse speed while managing armor.

Min mouse movement randomness for armor.

Max mouse movement randomness for armor.

Min clicks per second when managing armor.

Max clicks per second when managing armor.

Whether armor clicks are spaced randomly.

Minimum recalculated CPS for armor.

Maximum recalculated CPS for armor.

Minimum double-click rate for armor.

Maximum double-click rate for armor.

Minimum chance to fail armor clicks.

Maximum chance to fail armor clicks.

Minimum chance to miss a click while managing armor.

Maximum chance to miss a click while managing armor.

Order in which armor pieces are equipped or unequipped. Options: Basic, Nearest, Random.

Whether to keep all armor during cleaning.

Whether cleaning happens instantly.

Max mouse speed during cleaning.

Min mouse movement randomness for cleaning.

Max mouse movement randomness for cleaning.

Min clicks per second during cleaning.

Max clicks per second during cleaning.

Whether cleaning clicks are spaced randomly.

Min recalculated CPS during cleaning.

Max recalculated CPS during cleaning.

Min chance to fail a click during cleaning.

Max chance to fail a click during cleaning.

Min chance to miss a click during cleaning.

Max chance to miss a click during cleaning.

Order in which items are cleaned. Options: Basic, Nearest, Random.

Limits for how many of certain items can be stacked in inventory.

  • BlockStackLimit: Max blocks per stack.
  • FoodStackLimit: Max food per stack.
  • WaterBucketLimit: Max water buckets per stack.
  • LavaBucketLimit: Max lava buckets per stack.
  • ThrowablesLimit: Max throwable items per stack.

Mode used for clicking during inventory management.