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ChestStealer

Automatically steals items from chests and similar containers. It simulates player clicks to take items quickly and efficiently, often faster than a human player.

Determines the logic used to steal items.

  • Default: Uses standard and consistent logic for safe stealing.
  • Experimental: Uses faster or more randomized behavior to evade detection.

Minimum delay before starting the steal process.

Maximum delay before beginning to steal.

If true, starts stealing instantly without waiting.

Controls how fast the simulated mouse moves when selecting items.

Minimum amount of randomness in the simulated mouse movement.

Maximum amount of mouse movement randomness.

Prevents repeating the same pattern for actions to simulate randomness.

Minimum clicks per second when interacting with inventory.

Maximum clicks per second allowed.

Minimum time before recalculating CPS to vary clicking.

Maximum time before recalculating CPS.

Minimum interval to allow occasional double-clicks for realism.

Maximum interval for double-clicks.

Minimum chance to simulate failing to grab an item.

Maximum fail chance.

Minimum rate of clicking the wrong slot.

Maximum rate for the same.

Enables using packets to simulate clicks in a more legit-looking way.

Loots only useful items first based on prioritization logic.

List of items that should not be picked up.

Automatically sorts items after stealing.

Closes chest automatically after the action is complete.

Only closes if the player’s inventory is full.

Minimum delay before closing the container.

Maximum delay before closing.

Minimum duration to keep chest open for realism.

Maximum time to keep the chest open.

Defines container types:

  • Always: All types of containers.
  • ChestsOnly: Only regular Minecraft chests.
  • CustomChest: User-defined or plugin/custom containers.

Highlights containers visually.

Automatically loots chests in range.

Steals items without showing the GUI.

Provides visual feedback while stealing.


How long to wait before starting to steal.

Maximum wait time before starting to steal.

If enabled, stealing starts instantly without delay.

Minimum clicks per second when stealing items.

Maximum clicks per second when stealing items.

Minimum delay before recalculating CPS for a more human-like pattern.

Maximum delay before recalculating CPS.

Minimum rate of occasional double-clicks to simulate human input.

Maximum rate of double-clicks.

Minimum ticks to pause before stealing from a side slot.

Maximum ticks to pause for side slot logic.

Minimum chance to fail picking an empty slot, simulating human error.

Maximum chance for the same.

Skips empty rows to speed up looting and appear more efficient.

Simulates clicks using packet logic to make the interaction cleaner and legit.

Picks valuable or prioritized items first instead of random ones.

Blocks certain item types from being stolen.

Automatically organizes the inventory after stealing.

Closes the chest after stealing is done.

Only closes if your inventory is full.

Minimum delay before chest is closed after stealing.

Maximum delay before closing.

Minimum time to keep chest open for realism.

Maximum time to keep chest open.

Decides which containers can be targeted:

  • Always: Steal from any container.
  • ChestsOnly: Only normal chests.
  • CustomChest: Custom-defined ones.

Turns on ESP for containers to highlight them.

Enables automatic interaction and stealing from nearby chests.

Performs stealing without opening the chest GUI.

Shows visual feedback during the stealing process.