AirStuck
Freezes the player’s position mid-air, often used for clutching or stopping movement temporarily.
Controls how your rotation behaves while stuck:
- NoRotate: Rotation is locked client-side and not sent to the server. The server sees you as not turning.
- CanRotate: Rotation is both client-side and server-side. You can look around, and the server sees it too.
- Intave: Mimics server-friendly behavior tailored for Intave anti-cheat. Rotation may be partially sent to avoid detection.
- NewNoRotate: An improved version of NoRotate, still client-side only, possibly with smoother behavior.
Automatically sneaks while stuck, helpful for block placement or anti-cheat behavior.
OnlyInAir
Section titled “OnlyInAir”Only activates AirStuck when you are in the air — doesn’t trigger if you’re on the ground.