BugUp
A module that exploits movement bugs to gain positional advantages by resetting you to your last on-ground position and manipulating movement packets.
Different methods for the bug exploit:
Teleport
Section titled “Teleport”Instantly moves the player to a target location.
SetPosition
Section titled “SetPosition”Sets the player’s position directly without normal movement.
OnGround
Section titled “OnGround”Resets you to your last on-ground position.
OnGroundSpoof
Section titled “OnGroundSpoof”Spoofs ground status to the server for various effects.
Increases movement speed during the bug.
Uses jumping to trigger the bug effect.
Collision
Section titled “Collision”Manipulates collision detection for movement advantage.
AirStuck
Section titled “AirStuck”Freezes player mid-air by exploiting movement packets.
BlinkOutgoing
Section titled “BlinkOutgoing”Delays outgoing packets for teleport-like movement.
BlinkBoth
Section titled “BlinkBoth”Delays both incoming and outgoing packets for advanced teleportation.
AutoPlatform
Section titled “AutoPlatform”Automatically places blocks beneath the player to prevent falling.
A mode designed to bypass the NoCheatPlus anti-cheat.
Teleport, SetPosition, OnGround, OnGroundSpoof, Speed, Jump, Collision, AirStuck, AutoPlatform
MaxFallDistanceWithoutBugUp
Section titled “MaxFallDistanceWithoutBugUp”Maximum fall distance allowed before BugUp activates.
BugUpOnlyIfFallingIntoVoid
Section titled “BugUpOnlyIfFallingIntoVoid”Only triggers BugUp when falling into the void.
MinBackFlagDist
Section titled “MinBackFlagDist”Minimum distance to trigger rollback or flag backing.
MaxBackFlagDist
Section titled “MaxBackFlagDist”Maximum distance allowed for rollback or flag backing.
BlinkOutgoing, BlinkBoth
MaxFallDistanceWithoutBugUp
Section titled “MaxFallDistanceWithoutBugUp”Maximum fall distance allowed before BugUp activates.
BugUpOnlyIfFallingIntoVoid
Section titled “BugUpOnlyIfFallingIntoVoid”Only triggers BugUp when falling into the void.
MinBlinkPackets
Section titled “MinBlinkPackets”Minimum number of packets delayed in Blink modes.
MaxBlinkPackets
Section titled “MaxBlinkPackets”Maximum number of packets delayed in Blink modes.
NCP
FallDistance
Section titled “FallDistance”Sets the fall distance threshold for activating BugUp in blocks.
MinBackFlagDist
Section titled “MinBackFlagDist”Minimum distance to trigger rollback or flag backing.
MaxBackFlagDist
Section titled “MaxBackFlagDist”Maximum distance allowed for rollback or flag backing.