Debug
The Debug module shows you information about stuff going on inside the game. That information can be used to configure modules and test certain stuff
RangeDebug
Section titled “RangeDebug”RangeDebug lets you see at what range you currently hit your target
IgnoreBacktrack
Section titled “IgnoreBacktrack”Will ignore hits made by backtrack
MinRange
Section titled “MinRange”Sets the minimum range before it will report the hits made
DecimalPlaces
Section titled “DecimalPlaces”Sets the decimal point of the reported hit range, for example 1 decimalplaces will report the range with 3.5, with 2 decimalplaces it will report with 3.50, with 3 decimalplaces it will report with 3.500 and so on
TimerRangeDebug
Section titled “TimerRangeDebug”Shows information about TimerRange
LagRangeDebug
Section titled “LagRangeDebug”Shows information about LagRange and will only trigger if RangeDebug is enabled
TimeManipulation
Section titled “TimeManipulation”Shows information about TimeManipulation
HitBug
Section titled “HitBug”Former way to check on Intave servers if you mitigate. Doesnt Work anymore
ServerSideChat
Section titled “ServerSideChat”Shows infos about the ServerSideChat
SoundName
Section titled “SoundName”Prints out all the sounds that are happening around you into chat
Shows info about Blink
Transactions
Section titled “Transactions”Shows transactions send by the server
OnlyDebugChat
Section titled “OnlyDebugChat”idk this atm
Kit1V1Damage
Section titled “Kit1V1Damage”Damage reduction debug for GommeHD Kit1v1: How to use:
- Get a friend
- Take of your armor
- Hit each other with fists
- If you get something different then -1.0 (Hits), -1.5 (Crits) and sometimes -0.5, then you are mitigating(might be buggy)
PlaceDebug
Section titled “PlaceDebug”Will show delay and the average delay of placing blocks
SneakDebug
Section titled “SneakDebug”Shows information about sneaking and how long it took to unsneak