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Debug

The Debug module shows you information about stuff going on inside the game. That information can be used to configure modules and test certain stuff

RangeDebug lets you see at what range you currently hit your target

Will ignore hits made by backtrack

Sets the minimum range before it will report the hits made

Sets the decimal point of the reported hit range, for example 1 decimalplaces will report the range with 3.5, with 2 decimalplaces it will report with 3.50, with 3 decimalplaces it will report with 3.500 and so on

Shows information about TimerRange

Shows information about LagRange and will only trigger if RangeDebug is enabled

Shows information about TimeManipulation

Former way to check on Intave servers if you mitigate. Doesnt Work anymore

Shows infos about the ServerSideChat

Prints out all the sounds that are happening around you into chat

Shows info about Blink

Shows transactions send by the server

idk this atm

Damage reduction debug for GommeHD Kit1v1: How to use:

  1. Get a friend
  2. Take of your armor
  3. Hit each other with fists
  4. If you get something different then -1.0 (Hits), -1.5 (Crits) and sometimes -0.5, then you are mitigating(might be buggy)

Will show delay and the average delay of placing blocks

Shows information about sneaking and how long it took to unsneak