TPAuara
A powerful combat module that teleports you to targets (or simulates teleportation via packets), attacks them, then returns to your original position — allowing long-range kills while appearing legit or bypassing detection.
MaxDistance:
Section titled “MaxDistance:”Controls how far away TPAura will search for targets in blocks/meters.
MaxTeleportDistance:
Section titled “MaxTeleportDistance:”The maximum distance you’re allowed to teleport to hit a target. Limits how far it simulates or sends attack packets.
AttacksPerSecond:
Section titled “AttacksPerSecond:”Sets how many times per second TPAura will strike a target. Controls attack speed.
NoSwing:
Section titled “NoSwing:”If enabled, disables arm-swing animation when attacking.
If enabled, allows TPAura to teleport through the air to hit airborne targets or avoid terrain collisions.
Target:
Section titled “Target:”Specifies what entities can be attacked:
Player, Mob, Animal, Villager, Invisible, Dead
Note: Not using antibot might cause TPAura to attack bots like shopkeepers.
MaxTargets:
Section titled “MaxTargets:”Maximum number of targets TPAura will attack in one cycle.
MinHurtTime:
Section titled “MinHurtTime:”Minimum hurtTime (in ticks) the target must have before attacking again (prevents hitting during invincibility frames). Lower = faster re-hits.
DebugLines:
Section titled “DebugLines:”Shows visual lines between you and your targets while attacking (useful for testing or visual feedback).
Legit:
Section titled “Legit:”When enabled, makes teleportation more realistic or subtle (delays, slower pathing, obeying anti-cheat boundaries). May sacrifice speed for stealth.