MoreKB
Manipulates sprint resetting and movement patterns to deal more knockback to opponents. Based on Minecraft knockback mechanics, where sprinting right before hitting causes extra KB. This module controls how, when, and how often sprint is reset for max effect.
Modes:
Section titled “Modes:”Classic sprint tapping method: stops and quickly restarts sprint to boost KB.
LegitSneak
Section titled “LegitSneak”Simulates sneaking while resetting sprint for stealthy behavior.
Mimics natural sprint resets used by legit players.
LegitFast
Section titled “LegitFast”Same as Legit but with faster timing.
Resets sprint aggressively with minimal delay.
LessPacket
Section titled “LessPacket”Reduces packet usage while resetting sprint to avoid detection.
Packet
Section titled “Packet”Uses packet manipulation to reset sprint (no actual key input).
DoublePacket
Section titled “DoublePacket”Sends two sprint packets for stronger effect.
Only does one sprint reset per trigger.
Duration
Section titled “Duration”MinSprintResetDuration:
Section titled “MinSprintResetDuration:”Minimum time sprint is canceled before being reset.
MaxSprintResetDuration:
Section titled “MaxSprintResetDuration:”Maximum sprint cancel duration.
NotInARow:HideSneak Animation:
Section titled “NotInARow:HideSneak Animation:”Hides the sneak animation while using modes like LegitSneak to avoid visual cues.
Field of view condition – can restrict MoreKB activation to a specific angle/cone of view.
IgnoreEatingTargets:
Section titled “IgnoreEatingTargets:”If enabled, ignores targets that are currently eating, to avoid wasted KB boosts.
DontSprintResetIfYouAlreadyDidLegit:
Section titled “DontSprintResetIfYouAlreadyDidLegit:”Prevents extra sprint resets if a legit-style one was already performed recently. Helps avoid looking suspicious.
## Timing
Section titled “## Timing”MinSprint ResetTime: Minimum time between sprint reset triggers.
MaxSprint ResetTime:
Section titled “MaxSprint ResetTime:”Maximum time between sprint reset triggers. Randomized between min-max to avoid patterns.
NotInARow:
Section titled “NotInARow:”Prevents sprint resets from happening back-to-back in predictable sequences.
MaxInARow:
Section titled “MaxInARow:”Sets the maxium number of sprint resets in a row.
Outliers:
Section titled “Outliers:”Enables rare “outlier” sprint reset timings outside the normal range to simulate randomness. MinDoubleResetDelayOutlierValue: The minimum value used for outlier double reset delay. Only used when an outliner is triggered.
MaxDoubleResetDelayOutlierValue:
Section titled “MaxDoubleResetDelayOutlierValue:”The maximum value used for outlier double reset delay. Random value is chosen between min and max.
MinOutlierDelay:
Section titled “MinOutlierDelay:”Minimum delay between two outlier events. Prevents outliers from happening too frequently.
MaxOutlierDelay:
Section titled “MaxOutlierDelay:”Maximum delay between outlier events. Adds randomness to the timing of when outliers can occur.
MinSprintResetTimeOutlierValue:
Section titled “MinSprintResetTimeOutlierValue:”Minimum timing used for rare outlier sprint resets.
MaxSprintResetTimeOutlierValue:
Section titled “MaxSprintResetTimeOutlierValue:”Maximum value for outlier reset timings.
MinOutlierDelay:
Section titled “MinOutlierDelay:”Minimum delay between each outlier reset.
MaxOutlierDelay:
Section titled “MaxOutlierDelay:”Maximum delay between outlier resets.
Normal Distribution:
Section titled “Normal Distribution:”Uses a bell-curve distribution (instead of flat randomness) to determine reset timings. Looks more human. Prevents multiple sprint cancels in a row. Randomizes them to look legit.
Sigma:
Section titled “Sigma:”It controls how spread out or variable the generated values are around the average.
Center:
Section titled “Center:”The Center is the mean or average value around which timings cluster.
Outliers:
Section titled “Outliers:”Allows unusual durations occasionally for realism.
MinSprintResetTicksOutlierValue:
Section titled “MinSprintResetTicksOutlierValue:”Minimum ticks for sprint to cancel outlier duration.
MaxSprintResetTicksOutlierValue:
Section titled “MaxSprintResetTicksOutlierValue:”Maximum ticks for sprint to cancel outlier duration.
MinOutlierDelay:
Section titled “MinOutlierDelay:”Minimum delay before next outlier event.
MaxOutlierDelay:
Section titled “MaxOutlierDelay:”Maximum delay before next outlier event.
NormalDistribution:
Section titled “NormalDistribution:”Sigma:
Section titled “Sigma:”Controls how “spread out” the values are. Lower values = most reset timings will be close to the center (less variation). Higher values = more variation and randomness in sprint reset timings.
Center:
Section titled “Center:”The average (mean) value for the distribution. Sprint reset values will tend to cluster around this point when NormalDistribution is enabled.
DoubleReset
Section titled “DoubleReset”DoubleSprintReset:
Section titled “DoubleSprintReset:”Enables back-to-back sprint resets to maximize knockback.
MinDoubleResetTiming:
Section titled “MinDoubleResetTiming:”Minimum time between two sprint resets in a double reset.
MaxDoubleResetTiming:
Section titled “MaxDoubleResetTiming:”Maximum time between sprint resets in a double reset.
NotInARow:
Section titled “NotInARow:”Prevents doing multiple double resets consecutively.
NomalDistribution:
Section titled “NomalDistribution:”Randomizes timing between first and second reset with a realistic distribution.
Sigma:
Section titled “Sigma:”Controls the spread of the normal distribution. Higher = more randomness.
Center:
Section titled “Center:”Mean value (center) of the distribution for double reset timing.
MinDoubleResetDelay:
Section titled “MinDoubleResetDelay:”Minimum delay before another double reset can occur in ticks. 20 ticks= 1 sec
MaxDoubleResetDelay:
Section titled “MaxDoubleResetDelay:”Maximum delay before another double reset can occur.
Outliers:
Section titled “Outliers:”Allows abnormal timing between resets to look more human.
MinDoubleResetDelayOutlierValue:
Section titled “MinDoubleResetDelayOutlierValue:”The minimum value used for outlier double reset delay. Only used when an outlier is triggered.
MaxDoubleResetDelayOutlierValue:
Section titled “MaxDoubleResetDelayOutlierValue:”The maximum value used for outlier double reset delay. Random value is chosen between min and max.
MinOutlierDelay:
Section titled “MinOutlierDelay:”Minimum delay between two outlier events. Prevents outliers from happening too frequently.
MaxOutlierDelay:
Section titled “MaxOutlierDelay:”Maximum delay between outlier events. Adds randomness to the timing of when outliers can occur.
FailSprintReset:
Section titled “FailSprintReset:”Simulates failed sprint resets to avoid perfect patterns. Helps bypass anti-cheat.
MinFailDelay:
Section titled “MinFailDelay:”Minimum delay before a failed sprint reset happens.
MaxFailDelay:
Section titled “MaxFailDelay:”Maximum delay before a failed reset.
MinFailDuration:
Section titled “MinFailDuration:”Shortest possible fail duration (how long the sprint reset fails).
MaxFailDuration:
Section titled “MaxFailDuration:”Longest possible fail duration.
NotInARow:
Section titled “NotInARow:”Avoids multiple failed resets in a row.
Normal Distribution:
Section titled “Normal Distribution:”Sigma:
Section titled “Sigma:”Controls how “spread out” the values are. Lower values = most reset timings will be close to the center (less variation). Higher values = more variation and randomness in sprint reset timings.
Center:
Section titled “Center:”The average (mean) value for the distribution. Sprint reset values will tend to cluster around this point when NormalDistribution is enabled.