KeepSprint
Prevents the game from stopping your sprint when you attack or perform certain actions. Vanilla behavior: When you hit an entity, Minecraft cancels your sprint. This module keeps you sprinting even after attacking.
MoveSlowdownOnGround
Section titled “MoveSlowdownOnGround”Prevents the slowdown effect when moving on the ground and using items (e.g., blocking with sword, eating). Helps maintain sprint.
SprintOnGround
Section titled “SprintOnGround”Keeps sprinting enabled while on the ground — even when attacking. Overrides the vanilla sprint reset on hit.
MoveSlowdownInAir
Section titled “MoveSlowdownInAir”Prevents movement slowdown when hitting enemies in the air.
SprintOnGroundInAir
Section titled “SprintOnGroundInAir”When enabled, forces sprinting both on ground and in the air.
Uses smarter conditions to avoid triggering anti-cheat detections — for example, disabling KeepSprint when suspicious item use or invalid movement is detected.
KeepSprint Module Overview
Section titled “KeepSprint Module Overview”- KeepSprint Module
- 🚫 Prevents:
- Vanilla: Stops sprint on hit
- MoveSlowdownOnGround: No slowdown on ground
- MoveSlowdownInAir: No slowdown in air
- ✅ Maintains:
- SprintOnGround: Sprint while attacking
- 🔥 Forces:
- SprintOnGroundInAir: Sprint on ground & air
- 🧠 Smart mode:
- Avoid anti-cheat detection
- 🚫 Prevents: